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2017-07-25T20:27:27+00:00
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寶可夢0.153.2 APK 下載、New Pokemon GO Version – 0.153.2 APK 下載:請點我 【新版本0.153.2及apk內容發現】 -蒙特利爾Safari Zone獎牌 -玩家對戰動畫更新及變動 -世界旅遊日活動任務課題 -新服飾:卡比獸衣服,鯉魚王衣服,大舌頭衣服,霸王花衣服 -新招式加入Lock-on, Thunder Fang, Ice Fang -皮卡丘新造型或型態:VS皮卡丘 -活動門票 New Moves! 重點新招式 .V0326_MOVE_THUNDER_FANG_FAST雷電牙 .V0327_MOVE_ICE_FANG_FAST冰凍牙 New Pikachu Form PIKACHU_NORMAL PIKACHU_VS_2019 v0.153.2 is hot off the press and I’ve had the pleasure of being able to do tonight’s APK mine. 0.153.2 is only a minor version bump so there’s not a whole lot of changes, but there are some interesting ones. 0.153.1 was 100.755 MB, and 0.153.2 is 99.597 MB, with a reduction in size of 1.158 MB. So without delay let’s get into it. Highlights Safari Zone Badges Moves Pikachu Form Limited Item Purchase Safari Zone Badges! Montreal Safari Zone badges have been added: .BADGE_SAFARIZONE_2019_MONTREAL_DAY_00_GENERAL .BADGE_SAFARIZONE_2019_MONTREAL_DAY_00_EARLYACCESS .BADGE_SAFARIZONE_2019_MONTREAL_DAY_01_GENERAL .BADGE_SAFARIZONE_2019_MONTREAL_DAY_01_EARLYACCESS .BADGE_SAFARIZONE_2019_MONTREAL_DAY_02_GENERAL .BADGE_SAFARIZONE_2019_MONTREAL_DAY_02_EARLYACCESS .BADGE_SAFARIZONE_2019_MONTREAL_DAY_03_GENERAL .BADGE_SAFARIZONE_2019_MONTREAL_DAY_03_EARLYACCESS New Moves! .V0326_MOVE_THUNDER_FANG_FAST .V0327_MOVE_ICE_FANG_FAST New Pikachu Form PIKACHU_NORMAL PIKACHU_VS_2019 This one is interesting because I haven’t seen this format for a form before. Team Rocket Additions? IncidentTicketAttributesProto .get_IgnoreFullInventory .set_IgnoreFullInventory .get_UpgradeRequirementCount .set_UpgradeRequirementCount .get_UpgradedItem .setUpgradedItem IgnoreFullInventoryFieldNumber ignoreFullInventory UpgradeRequirementCountFieldNumber upgradeRequirementCount UpgradedItemFieldNumber upgradedItem IgnoreFullInventory UpgradeRequirementCount UpgradedItem So this one was interesting. In the previous APK many of the lines related to encounters and battles were referred to using “Incident”. So while my original thought was it had something to do with support I’m somewhat more inclined to think it has to do with team rocket. .get_IncidentTicket .setIncidentTicket IncidentTicketFieldNumber incidentTicket IncidentTicket Looks like you can get a ticket. Something to do with PvP Animations .get_SwapAnimationDurationTurns .set_SwapAnimationDurationTurns .get_SuperEffectiveFlyoutDurationTurns .set_SuperEffectiveFlyoutDurationTurns .get_NotVeryEffectiveFlyoutDurationTurns .set_NotVeryEffectiveFlyoutDurationTurns .get_BlockedFlyoutDurationTurns .set_BlockedFlyoutDurationTurns .get_NormalEffectiveFlyoutDurationTurns .set_NormalEffectiveFlyoutDurationTurns .get_FaintAnimationDurationTurns .setFaintAnimationDurationTurns SwapAnimationDurationTurnsFieldNumber swapAnimationDurationTurns SuperEffectiveFlyoutDurationTurnsFieldNumber superEffectiveFlyoutDurationTurns NotVeryEffectiveFlyoutDurationTurnsFieldNumber notVeryEffectiveFlyoutDurationTurns BlockedFlyoutDurationTurnsFieldNumber blockedFlyoutDurationTurns NormalEffectiveFlyoutDurationTurnsFieldNumber normalEffectiveFlyoutDurationTurns FaintAnimationDurationTurnsFieldNumber faintAnimationDurationTurns_ SwapAnimationDurationTurns SuperEffectiveFlyoutDurationTurns NotVeryEffectiveFlyoutDurationTurns BlockedFlyoutDurationTurns NormalEffectiveFlyoutDurationTurns FaintAnimationDurationTurns Maybe this has to do with synchronization. Turn State Additions .get_StateChangeDelayUntilTurn .setStateChangeDelayUntilTurn StateChangeDelayUntilTurnFieldNumber stateChangeDelayUntilTurn StateChangeDelayUntilTurn Some code about delaying states. Maybe more code for synchronization. Limited Item Purchase .get_LimitedPurchaseSkuSettings .setLimitedPurchaseSkuSettings LimitedPurchaseSkuSettingsFieldNumber limitedPurchaseSkuSettings LimitedPurchaseSkuSettings LimitedPurchaseSkuSettingsProto .get_PurchaseLimit .setPurchaseLimit PurchaseLimitFieldNumber purchaseLimit PurchaseLimit .get_LimitedPurchaseSkuRecord .set_LimitedPurchaseSkuRecord LimitedPurchaseSkuRecordFieldNumber LimitedPurchaseSkuRecord LimitedPurchaseSkuRecordProto .get_Purchases PurchasesFieldNumber _map_purchasescodec purchases Purchases PurchaseProto .get_NumPurchases .setNumPurchases NumPurchasesFieldNumber numPurchases NumPurchases This could be related to the data Charles found about tickets for time limited special events. Some Removed Stuff .get_Uncaught .setUncaught UncaughtFieldNumber uncaught Uncaught .get_Nearby NearbyFieldNumber _repeated_nearbycodec nearby Nearby .get_MetricsUpdate .setMetricsUpdate MetricsUpdateFieldNumber metricsUpdate MetricsUpdate And that’s it for this APK. Posted in 寶可夢Pokemon GO最新資訊

本文由tomchuntw提供 原文連結

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