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爐石傳說設計師iksar對終極感染和傳播瘟疫的回應

對於爐石傳說小德的兩張新卡終極感染和傳播瘟疫,玩家們反應實在是太強了,對此爐石傳說 設計師iksar進行了回答。

本文來源NGA爐石傳說,本文翻譯:猜Zimmer

原文太長了,挑重點翻了兩段 。

Ultimate Infestation: Changing a card like Ultimate Infestation we think would have a bigger impact on player sentiment than actual play rate or win rate statistics. It』s a big, flashy, cool design but it hasn』t appeared to be statistically responsible for Druid power or popularity. Power level aside, having such a powerful card draw effect in Druid is something we are wary of in Druid because we wouldn』t consider it part of their identity as a class. Partially for that reason and for sentiment reasons it is still part of discussions in terms of what to do with Druid should population and power level continue to rise.

終極感染:如果說終極感染這樣的單卡需要修改更多是因為玩家想改而不是實際的使用率、勝率等數值出現了問題。這張卡有著很後期,很浮誇,很酷的設計,但是從數值的角度來看他並沒有必須為德魯伊的強度、出場率負責。拋開強度不談,我們一直很警惕給德魯伊提供如此強大的過牌效果,因為我們認為德魯伊的職業特性註定了應當對過牌能力有所限制。正是因為如此,再加上玩家們的觀點,使得當人民討論德魯伊的強度與使用率日益增長的時候玩家總會說起這張單卡。

Spreading Plague: Part of what keeps Druid vulnerable is their weakness to minion swarms due to a lack of powerful AoE. While we think plague is a soft version of AoE that fits the Druid flavor kit, it might shore up one of points of vulnerability more than we would have originally intended. Ideally Spreading Plague is used in heavy minion swarm metas and less so as a general inclusion in any Druid deck. Token Druid, Token Shaman, and Murloc Paladin are all showing high population in the current metagame so it』s possible the meta for plague just happens to be now, but it』s a card we』re continuing to keep a close eye on going forward.

傳播瘟疫:由於缺少強力的AOE法術,德魯伊的在面對隨從鋪場的時候會力不從心,這也是德魯伊的弱點之一。我們認為傳播瘟疫是一張適合德魯伊風格的變相AOE,它也許比我們之前想象得更能解決德魯伊怕被鋪場的問題。理想中的傳播瘟疫是在任何德魯伊卡組中起到一個應對大隨從作用。目前,超生德、鋪場薩以及魚人騎出場率都很高,所以傳播瘟疫的出場率也是居高不下,但我們會對這張卡繼續保持密切關注。

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